Interactive Vector Field Simulator

Electric Field Simulator

Visualize Coulomb's law electric field lines, vector grids, and test charge kinematics. Drag source charges, watch particles accelerate, and probe field strength dynamically.

16 lines
Drag charges to reposition • Click canvas to place field probe
Probe Position(300, 200)
Electric Field |E|0 V/m
Field Angle (θ)0°

What is an Electric Field?

An electric field is an invisible physical vector field surrounding electrically charged particles. It exerts an electrostatic force on any other charge brought into its vicinity, described mathematically by Coulomb's Law. Electric field lines radiate outward from positive charges and converge inward onto negative charges.

Unlike scalar quantities like electric potential, the electric field has both magnitude and spatial direction at every coordinate. In this simulator, field lines are calculated through continuous numerical integration, showing how positive test particles accelerate along field lines and experience curved trajectory deflection.

How to Use the Electric Field Simulator

Explore electromagnetic vector mechanics in four straightforward steps.

1

Add or Move Charges

Drop +6 nC or -6 nC charges onto the canvas or drag existing ones to observe field line restructuring.

2

Adjust Line Density

Scale the ray count slider to inspect high-resolution field mapping and convergence near poles.

3

Observe Particle Motion

Watch the yellow test charge follow Newton's second law F = qE = ma with realistic kinematic damping.

4

Sample Field Vectors

Click anywhere on the grid to instantly measure local electric field intensity in V/m and angle in degrees.

Key Interactive Features

High-performance vector simulation designed for physics education and conceptual mastery.

Coulomb Vector Superposition

Calculates cumulative vector field Ex and Ey from every active source charge in real time.

Dynamic Particle Kinematics

Animates a charged test particle subjected to real electrostatic acceleration with velocity path history.

Field Probe Sensor

Instant telemetry calculates magnitude in V/m and vector angle θ relative to the horizontal axis.

Coulomb's Law & Vector Field Mathematics

The electric field E produced by a point charge q at a distance r is given by Coulomb's Law:

E = ( 1 / (4πε_0) ) * ( q / r^2 ) * r_hat

Where 1/(4πε₀) ≈ 8.9875 × 10⁹ N·m²/C² is Coulomb's constant. For N point charges, the total electric field at coordinate (x, y) is the vector sum:

E_net = ∑ E_i = ( ∑ E_xi ) i + ( ∑ E_yi ) j

When a particle with mass m and charge q_0 enters this field, the electrostatic force F = q_0 · E dictates its instantaneous acceleration a = F / m.

Engineering & Industrial Applications

Industrial Electrostatic Precipitators

Smokestacks use intense electric field gradients to ionize airborne smoke particles and fly ash, attracting them to grounded collection plates to eliminate over 99% of particulate emissions before reaching the atmosphere.

Continuous Inkjet (CIJ) Printing

Industrial high-speed inkjet printers shoot microscopic ink droplets through an electrostatic charging electrode. Variable deflection plates create a dynamic electric field that steers individual droplets onto packages at thousands of drops per second.

Frequently Asked Questions

Electric field lines are imaginary curves whose tangent at any point indicates the direction of the electric field vector E at that location. The spatial density (closeness) of the lines is proportional to the magnitude (strength) of the electric field.

At any specific point in space, the net electric field has one unique direction determined by the vector sum of all contributing charges. If two field lines crossed, it would imply two different directions of electric force at a single point, which is physically impossible.

A positive test charge experiences a force parallel to the electric field (F = qE), while a negative charge experiences a force antiparallel to the field. According to Newton's second law (F = ma), this force causes the particle to accelerate along its curved trajectory.

The simulator computes the superposition of electric fields from all source charges using Coulomb's law E = (1 / 4πε₀) * (q / r²). For each field line, numerical integration (Euler or Runge-Kutta stepping) traces the trajectory tangent to the resultant field vector.